Characteristic Thinking: Competes to win, Goal-oriented drives, Change for progress, Material gains and perks, Pragmatic alternatives
Decision Making: Bottom-line results, Test options for best results, Consult experts, Successful win spoils, What looks the best, Consult experts, Successful win spoils, What looks the best
Educational Approach: Experiments and trails, High-tech, high status, How to control niches, Mentors and guides, Competitive advantage
Family Structures: Upwardly mobile, Demands attention, High expectations, Image conscious, Compares with others
Community Forms: Caters to prosperous, Pro “development”, Enclaves and walls, Security for the elites, Seeks autonomy
Life Space Norms: Wants to prosper now, Competition always “on”, Leverages influence, Seeks material things, Individualism prevails
From “Foundation Stones Bedrock Belief Systems that Shape Character, Community, and Country”
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